Poly Few | Mesh Simplifier and Auto LOD Generator
A complete optimization solution for unity
Here is a list of all documented class members with links to the class documentation for each member:
- a -
action :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.CustomMeshActionStructure
aggressiveness :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
albedoTint :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
alphaCutoff :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
applyPosition :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.OBJExportOptions
applyRotation :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.OBJExportOptions
applyScale :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.OBJExportOptions
attachedToMeshFilter :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MeshRendererPair
- c -
ChangeMaterialProperties() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
CombineMeshesFromRenderers() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
CombineMeshesInGameObject() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
ConvertSkinnedMeshesFromRenderers() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
ConvertSkinnedMeshesInGameObject() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
CountTriangles() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
- d -
detailNormalScale :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
detailUVTileOffset :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
diameter :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.PreservationSphere
- e -
emissionColor :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
enableSmartlinking :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
ExportGameObjectToOBJ() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
exportTextures :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.OBJExportOptions
- g -
gameObject :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.CustomMeshActionStructure
generateMaterials :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.OBJExportOptions
GetMaterialsProperties() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
GetObjectMeshPairs() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
glossMapScale :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- h -
heightIntensity :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- i -
ImportOBJFromFileSystem() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
ImportOBJFromNetwork() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
- m -
materialName :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
matIndex :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
maxIterations :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
mesh :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MeshRendererPair
MeshCombineTarget :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
meshRendererPair :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.CustomMeshActionStructure
metalIntensity :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- n -
normalIntensity :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- o -
occlusionIntensity :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
originalMaterial :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- p -
preservationSpheres :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
preservationStrength :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.PreservationSphere
preserveBorderEdges :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
preserveUVFoldoverEdges :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
preserveUVSeamEdges :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
- r -
recalculateNormals :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
regardCurvature :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
regardPreservationSpheres :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
- s -
simplificationStrength :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
SimplifyMeshes() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
simplifyMeshLossless :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
SimplifyObjectDeep() :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime
smoothnessIntensity :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
specularColor :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- t -
texArrIndex :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- u -
useEdgeSort :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.SimplificationOptions
uvSec :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
uvTileOffset :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.MaterialProperties
- w -
worldPosition :
BrainFailProductions.PolyFewRuntime.PolyfewRuntime.PreservationSphere
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1.8.17